A small Team Fortress 2 level, created for the King of the Hill gamemode. Primarily focused on fast-paced gameplay.
— TOOLS
Valve Hammer Editor
— ROLE
Level Designer
— DATE
December 2023
This university project introduced us to hammer, an older mapping software for source games. We had to get to grips with this unfamiliar software whilst mocking up some design ideas for a first person shooter level. Throughout the 8 week development process, constant playtesting sessions were carried out to ensure that the level sustained a high level of quality.